EGCP3210: Computer Architecture
Credit Hours: 3.0
Terms Offered: Spring
Introduction to computer architecture with an emphasis on hardware, RISC vs CISC, pipeline and vector processing, I/O, and memory hierarchy including caches. Students design and construct a small microprocessor using a logic simulator and then write an assembler for their processor.
- Dr. Vicki Fang, Assistant Professor of Computer Engineering
To learn the fundamentals of computer organization and architecture.
To design and simulate a small working micro-processor.
To become familiar with key design issues related to micro-processor performance.
To be exposed to some of the current industrial trends and understand the factors that effect change.